--log_level=warn
--gta4_native_upscaler=native
--gta4_native_anti_aliasing=fxaa
--gta4_draw_distance_scale=1.0
--gta4_dynamic_draw_distance=true
--gta4_dynamic_draw_distance_min=0.80
--gta4_shadow_map_base_size=256
--gta4_shadow_distance_scale=1.0
--gta4_reflection_resolution=original
--gta4_reflection_capture_distance=near
--gta4_frame_limit=30
--gta4_traffic_density_scale=0.4
--gta4_parked_car_density_scale=0.4
--gta4_ped_density_scale=0.4
--gta4_scenario_ped_density_scale=0.4
--gta4_profile_native_detailed_cpu=false
--gta4_profile_native_detailed_gpu=false
--gta4_motion_blur=false
--gta4_native_max_queued_frames=3
# Native 720p (the console's resolution); the presenter scales it to the panel.
--gta4_output_height_cap=720
# 30 FPS with VSync: 30 divides the 60 Hz panel evenly.
--gta4_present_mode=vsync
# The 30 FPS guard (environment reflection rate only now) is off by default.
--gta4_fps_guard=0
